Sunday, 13 November 2011

Studio work: Digital form - Game window development


By using Maya and Adobe Photoshop, I have managed to create the display screen for when the player is playing the game. I rendered Bumblee, the hive, the honey pot and it's surroundings in Maya and then added the hexagonal honeycombs, the gigantic comb, the honey-o-meter and the pause/mute buttons with Photoshop.
I decided that bright colouring would be key in this app, so I stuck with bright colours and added gradients to the buttons, honey-o-meter and the honey for aesthetic purposes.

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