Tuesday, 4 October 2011

Miscellaneous: The first day

My first thoughts on our very first Uni project were definitely mixed. One side of me was extremely excited to just get going into work after having nothing to work on for three months. However, the other side of me was worried to start working with people I hardly have spoken to - how would we work well together when we know so little about each other? Not to mention, where on Earth would we start with this project? 


Once being assigned groups, I realised that I had be assigned to a group of amazing individuals that had strengths in many different areas. 
We decided to move away from the busy atmosphere amongst us, and go off to another part of the campus in order to learn more about each other and hopefully recognise possible game concepts. 


After facing difficulties in deciding on a concept, we all decided go home and research different board games - successful or not, in order to establish certain strengths from other board games that we could build upon. 


After returning to Uni the next day, a team leader position was decided and happily accepted by team member Kai. We explored different age categories, such as children, teens, adults and the elderly. After many members of the team, myself included, became nostalgic after reminiscing on board games we loved to play as children, we decided that this target audience category would be an exciting market to create a board game for, as we all had experience in playing board games as children. 
To add depth to this idea of aiming our board game at children, it was also suggested that if we were to create a board game concept that would please children yet allow adults to participate and still have fun, then the concept would be even more exciting!


Next, I jotted down a mindmap of connotations of "children"... Coming from a large family with siblings fitting to the age category, I came up with words such as "fantasy characters", "animals" and "space". 
Different members of the group started to relay this idea of a space-inspired board game and we all agreed that space would be a great theme for our board game as it is something that any age group can relate to.


After taking a break for lunch and hopefully allow us time to take this idea of "space" and develop it further in our minds, we met back up again and discussed our ideas. Team member Christina suggested an idea of a 'space race' which excited all of our team very much, as the possibilities of this idea were vast. 


At the end of the day, we all returned back to our homes. Filled with ideas on our new board game theme and targets of researching an area in which we had been assigned (for example, space and existing space-inspired board games.)



0 comments:

Post a Comment